updated links to copyparty public share

This commit is contained in:
2026-03-14 09:32:36 +01:00
parent c63aeabb6c
commit 757510744f
3 changed files with 10 additions and 10 deletions

View File

@@ -4,19 +4,19 @@
let builds: LinkEntry[] = [
{
text: "2023-10-07 (Protagonist #1)",
link: "https://files.denizk0461.dev/projectn5/2023-10-07.zip",
link: "https://files.denizk0461.dev/public/projectn5/2023-10-07.zip",
},
{
text: "2023-12-23 (Protagonist #2)",
link: "https://files.denizk0461.dev/projectn5/2023-12-23.zip",
link: "https://files.denizk0461.dev/public/projectn5/2023-12-23.zip",
},
{
text: "2024-03-25 (Protagonist #3 with jump animations)",
link: "https://files.denizk0461.dev/projectn5/2024-03-25.zip",
link: "https://files.denizk0461.dev/public/projectn5/2024-03-25.zip",
},
{
text: "2025-08-16 (Laura era) [same build as the web version]",
link: "https://files.denizk0461.dev/projectn5/2025-08-16.zip",
link: "https://files.denizk0461.dev/public/projectn5/2025-08-16.zip",
},
];
</script>
@@ -35,7 +35,7 @@ I decided to upload some playable builds of **Project N5**! Now that the website
The game, in its state from 2025-05-16 (before the reboot), is available to play in-browser [right here!](https://apps.denizk0461.dev/projectn5) It's not a terribly great experience, though. Loading times are significantly longer and shader compilation regularly freezes the game for longer than in a locally-saved copy. Some shaders are also not functioning as intended, though this only has a minor visual impact. The game was never optimised to work on the web, after all.
I've also uploaded old builds of the game [here](https://files.denizk0461.dev/projectn5). You'll find the following builds, one for each protagonist:
I've also uploaded old builds of the game [here](https://files.denizk0461.dev/public/projectn5). You'll find the following builds, one for each protagonist:
<LinkList entries={builds} />