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idlebreakout
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6b0843a725b09ff45e2e6b006a5c53b62e7a824d
idlebreakout
/
scenes
/
boundary.gd
T
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added a basic ball that properly inverts velocity when colliding with a world boundary. my balls are getting stuck on each other tho
2024-07-23 18:22:05 +02:00
extends
CollisionShape2D
@export_enum
(
"x"
,
"y"
)
var
boundary_invert_axis
=
1
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