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karolina
/
idlebreakout
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eeffba61b660fb6977017a56bc2ce444dc189054
idlebreakout
/
scenes
/
boundary.gd
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added a basic ball that properly inverts velocity when colliding with a world boundary. my balls are getting stuck on each other tho
2024-07-23 18:22:05 +02:00
extends
CollisionShape2D
@export_enum
(
"x"
,
"y"
)
var
boundary_invert_axis
=
1
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