ball now more consistently collides with arbitrary objects and bounces off them appropriately
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@@ -26,6 +26,8 @@ window/stretch/mode="viewport"
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2d_physics/layer_2="boundary"
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2d_physics/layer_3="ball"
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2d_physics/layer_4="block"
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2d_physics/stretch/mode="viewport"
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2d_physics/size/viewport_height=1080
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[rendering]
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