added a speed ball and buttons to add them to the level

This commit is contained in:
2024-07-23 21:09:04 +02:00
parent 9ae0d04136
commit 65accbc2c2
7 changed files with 113 additions and 13 deletions
+2
View File
@@ -7,6 +7,8 @@
radius = 25.0
[node name="Ball" instance=ExtResource("1_ffml1")]
speed = 4.0
strength = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
shape = SubResource("CircleShape2D_gj21y")
+16
View File
@@ -0,0 +1,16 @@
[gd_scene load_steps=4 format=3 uid="uid://ooytugcohlx0"]
[ext_resource type="PackedScene" uid="uid://d2r0ip6xy3a2" path="res://balls/ball.tscn" id="1_fsuj1"]
[ext_resource type="Texture2D" uid="uid://dsqcbd2cffw6e" path="res://balls/speed/speed.webp" id="2_ttcr2"]
[sub_resource type="CircleShape2D" id="CircleShape2D_gj21y"]
radius = 20.0
[node name="Ball" instance=ExtResource("1_fsuj1")]
speed = 8.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
shape = SubResource("CircleShape2D_gj21y")
[node name="Sprite2D" type="Sprite2D" parent="." index="1"]
texture = ExtResource("2_ttcr2")
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After

Width:  |  Height:  |  Size: 922 B

+34
View File
@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dsqcbd2cffw6e"
path="res://.godot/imported/speed.webp-ff30c0e30f233aee3c861d7147dba221.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://balls/speed/speed.webp"
dest_files=["res://.godot/imported/speed.webp-ff30c0e30f233aee3c861d7147dba221.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1