blocks now break upon colliding once their health is depleted

This commit is contained in:
2024-07-23 20:33:27 +02:00
parent 091d957d26
commit eeffba61b6
3 changed files with 40 additions and 6 deletions
+34 -1
View File
@@ -84,4 +84,37 @@ floor_stop_on_slope = true
[node name="Blocks" type="Node2D" parent="GameContent"]
[node name="Block" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(907, 752)
position = Vector2(932, 753)
[node name="Block2" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(629, 242)
[node name="Block3" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1459, 692)
[node name="Block4" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1391, 162)
[node name="Block5" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(723, 963)
[node name="Block6" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(589, 585)
[node name="Block7" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1156, 909)
[node name="Block8" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1272, 461)
[node name="Block9" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1719, 644)
[node name="Block10" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(950, 176)
[node name="Block11" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1603, 907)
[node name="Block12" parent="GameContent/Blocks" instance=ExtResource("7_7fnx3")]
position = Vector2(1635, 293)