; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Idle Breakout" run/main_scene="res://scenes/mainmenu.tscn" config/features=PackedStringArray("4.3", "GL Compatibility") config/icon="res://icon.svg" [autoload] SignalBus="*res://misc/signal_bus.gd" [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/stretch/mode="viewport" [layer_names] 2d_physics/layer_2="boundary" 2d_physics/layer_3="ball" 2d_physics/layer_4="block" 2d_physics/stretch/mode="viewport" 2d_physics/size/viewport_height=1080 [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"