[gd_scene load_steps=11 format=3 uid="uid://bmscox3qtwvs2"] [ext_resource type="Texture2D" uid="uid://c7wvhwsys1ll4" path="res://resources/backgrounds/levelbg.webp" id="1_7ct6t"] [ext_resource type="FontFile" uid="uid://dxgnofummhosw" path="res://fonts/play_bold.ttf" id="2_musvo"] [ext_resource type="PackedScene" uid="uid://sl3jbnopo0yh" path="res://balls/basic/ball_basic.tscn" id="3_14yi2"] [ext_resource type="Script" path="res://scenes/world_boundary.gd" id="3_w4mye"] [ext_resource type="PackedScene" uid="uid://cbygje4vi2rkv" path="res://boundaries/world_boundary.tscn" id="4_455ct"] [ext_resource type="Script" path="res://scenes/boundary.gd" id="4_r1kkq"] [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ybmo2"] normal = Vector2(0, 1) distance = -510.0 [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_k0bca"] distance = -510.0 [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_4nfnd"] normal = Vector2(1, 0) distance = -750.0 [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ktw6h"] normal = Vector2(-1, 0) distance = -750.0 [node name="Level" type="Node2D"] [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(960, 540) [node name="TextureRect" type="TextureRect" parent="."] offset_right = 1920.0 offset_bottom = 1080.0 texture = ExtResource("1_7ct6t") [node name="GUI" type="VBoxContainer" parent="."] offset_left = 20.0 offset_top = 20.0 offset_right = 360.0 offset_bottom = 1060.0 [node name="Title0" type="Label" parent="GUI"] layout_mode = 2 theme_override_fonts/font = ExtResource("2_musvo") theme_override_font_sizes/font_size = 154 text = "IDLE" horizontal_alignment = 1 [node name="Title1" type="Label" parent="GUI"] layout_mode = 2 theme_override_fonts/font = ExtResource("2_musvo") theme_override_font_sizes/font_size = 64 text = "BREAKOUT" horizontal_alignment = 1 [node name="GameContent" type="Node2D" parent="."] [node name="WorldBoundary" type="Area2D" parent="GameContent"] position = Vector2(1140, 540) script = ExtResource("3_w4mye") [node name="Top" parent="GameContent/WorldBoundary" instance=ExtResource("4_455ct")] shape = SubResource("WorldBoundaryShape2D_ybmo2") [node name="Bottom" parent="GameContent/WorldBoundary" instance=ExtResource("4_455ct")] shape = SubResource("WorldBoundaryShape2D_k0bca") [node name="Left" parent="GameContent/WorldBoundary" instance=ExtResource("4_455ct")] shape = SubResource("WorldBoundaryShape2D_4nfnd") boundary_invert_axis = 0 [node name="Right" type="CollisionShape2D" parent="GameContent/WorldBoundary"] shape = SubResource("WorldBoundaryShape2D_ktw6h") debug_color = Color(0.878431, 0, 0.415686, 0.419608) script = ExtResource("4_r1kkq") boundary_invert_axis = 0 [node name="Balls" type="Node2D" parent="GameContent"] [node name="Ball" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(687, 534) motion_mode = 0 floor_stop_on_slope = true [node name="Ball2" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(971, 920) motion_mode = 0 floor_stop_on_slope = true [node name="Ball3" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1641, 958) motion_mode = 0 floor_stop_on_slope = true [node name="Ball4" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(482, 986) motion_mode = 0 floor_stop_on_slope = true [node name="Ball5" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(899, 280) motion_mode = 0 floor_stop_on_slope = true [node name="Ball6" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1427, 577) motion_mode = 0 floor_stop_on_slope = true [node name="Ball7" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1330, 823) motion_mode = 0 floor_stop_on_slope = true [node name="Ball8" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1544, 413) motion_mode = 0 floor_stop_on_slope = true [node name="Ball9" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1646, 179) motion_mode = 0 floor_stop_on_slope = true [node name="Ball10" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1666, 660) motion_mode = 0 floor_stop_on_slope = true [node name="Ball11" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(516, 671) motion_mode = 0 floor_stop_on_slope = true [node name="Ball12" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(553, 174) motion_mode = 0 floor_stop_on_slope = true [node name="Ball13" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1303, 479) motion_mode = 0 floor_stop_on_slope = true [node name="Ball14" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(943, 726) motion_mode = 0 floor_stop_on_slope = true [node name="Ball15" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1363, 282) motion_mode = 0 floor_stop_on_slope = true [node name="Ball16" parent="GameContent/Balls" instance=ExtResource("3_14yi2")] position = Vector2(1135, 158) motion_mode = 0 floor_stop_on_slope = true [connection signal="body_entered" from="GameContent/WorldBoundary" to="GameContent/WorldBoundary" method="_on_ball_entered"] [connection signal="body_shape_entered" from="GameContent/WorldBoundary" to="GameContent/WorldBoundary" method="_on_ball_shape_entered"]