56 lines
1.8 KiB
Plaintext
56 lines
1.8 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://sl3jbnopo0yh"]
|
|
|
|
[ext_resource type="PackedScene" uid="uid://d2r0ip6xy3a2" path="res://balls/ball.tscn" id="1_ffml1"]
|
|
[ext_resource type="Texture2D" uid="uid://cxi0fqy5sajh5" path="res://balls/basic/basic.webp" id="2_4dnuc"]
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_isusp"]
|
|
size = Vector2(50, 50)
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qicwc"]
|
|
size = Vector2(46, 2)
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ugdte"]
|
|
size = Vector2(46, 2)
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2tu06"]
|
|
size = Vector2(2, 46)
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0vqpn"]
|
|
size = Vector2(2, 46)
|
|
|
|
[node name="Ball" instance=ExtResource("1_ffml1")]
|
|
collision_mask = 14
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="0"]
|
|
shape = SubResource("RectangleShape2D_isusp")
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="." index="1"]
|
|
texture = ExtResource("2_4dnuc")
|
|
|
|
[node name="Raycasts" type="Node2D" parent="." index="2"]
|
|
visible = false
|
|
|
|
[node name="North" type="ShapeCast2D" parent="Raycasts" index="0"]
|
|
shape = SubResource("RectangleShape2D_qicwc")
|
|
target_position = Vector2(0, -25)
|
|
collision_mask = 10
|
|
collide_with_areas = true
|
|
|
|
[node name="South" type="ShapeCast2D" parent="Raycasts" index="1"]
|
|
shape = SubResource("RectangleShape2D_ugdte")
|
|
target_position = Vector2(0, 25)
|
|
collision_mask = 10
|
|
collide_with_areas = true
|
|
|
|
[node name="West" type="ShapeCast2D" parent="Raycasts" index="2"]
|
|
shape = SubResource("RectangleShape2D_2tu06")
|
|
target_position = Vector2(-25, 0)
|
|
collision_mask = 10
|
|
collide_with_areas = true
|
|
|
|
[node name="East" type="ShapeCast2D" parent="Raycasts" index="3"]
|
|
shape = SubResource("RectangleShape2D_0vqpn")
|
|
target_position = Vector2(25, 0)
|
|
collision_mask = 10
|
|
collide_with_areas = true
|