server: added SSL context for running on remote server

This commit is contained in:
2025-07-06 19:49:08 +02:00
parent 958be7e1ce
commit 05e5acd503
6 changed files with 318 additions and 88 deletions
+1 -4
View File
@@ -2,7 +2,6 @@ class_name ClientInterface
extends Control
@export var client: WebClientTCP
@export var game_client: GameClient
@export var connect_button: Button
@export var create_lobby_button: Button
@@ -22,14 +21,12 @@ func _write_line(text: String) -> void:
func _on_create_lobby_button_pressed() -> void:
client.create_lobby(name_input.text.strip_edges())
game_client.is_host = true
func _on_connect_button_pressed() -> void:
client.connect_to_server()
client.connect_to_server($MarginContainer/VBoxContainer/URLInput.text)
func _on_join_lobby_button_pressed() -> void:
client.join_lobby(lobby_code_input.text.strip_edges(), name_input.text.strip_edges())
game_client.is_host = false
func _on_disconnect_lobby_button_pressed() -> void:
leave_lobby_button.disabled = true