server: added SSL context for running on remote server
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+7
-1
@@ -5,5 +5,11 @@ extends Node
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var is_host: bool = false
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func start_game() -> void:
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func _on_start_game_button_pressed() -> void:
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web_client.start_game()
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func _on_create_lobby_button_pressed() -> void:
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is_host = true
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func _on_join_lobby_button_pressed() -> void:
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is_host = false
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