host client can now start round and send out shuffled cards, server can spread them to all connected clients
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@@ -132,13 +132,15 @@ size_flags_horizontal = 3
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layout_mode = 2
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text = "Send"
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[node name="GameUI" type="Control" parent="HBoxContainer" node_paths=PackedStringArray("web_client")]
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[node name="GameUI" type="Control" parent="HBoxContainer" node_paths=PackedStringArray("web_client", "start_game_button")]
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layout_mode = 2
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size_flags_horizontal = 3
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script = ExtResource("3_feb5d")
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web_client = NodePath("../../WebClientTCP")
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start_game_button = NodePath("StartGameButton")
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[node name="StartGameButton" type="Button" parent="HBoxContainer/GameUI"]
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visible = false
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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