played card stack now is purged after every play

This commit is contained in:
2025-09-30 12:56:12 +01:00
parent 2a31f4d59c
commit 494fc2ef1a
2 changed files with 5 additions and 0 deletions
+1
View File
@@ -410,6 +410,7 @@ playing_card_scene = ExtResource("6_eow3j")
[connection signal="received_winning_client" from="WebClient" to="EnvironmentManager" method="_on_web_client_tcp_received_winning_client"]
[connection signal="request_next_play" from="WebClient" to="HBoxContainer/GameUI" method="_on_web_client_tcp_request_next_play"]
[connection signal="request_next_round" from="WebClient" to="HBoxContainer/GameUI" method="_on_web_client_tcp_request_next_round"]
[connection signal="reset_first_card" from="WebClient" to="EnvironmentManager" method="_on_web_client_reset_first_card"]
[connection signal="reset_first_card" from="WebClient" to="EnvironmentManager/PlayerHand0" method="_on_web_client_tcp_reset_first_card"]
[connection signal="trump_received" from="WebClient" to="EnvironmentManager" method="_on_web_client_tcp_trump_received"]
[connection signal="trump_received" from="WebClient" to="EnvironmentManager/PlayerHand0" method="_on_web_client_tcp_trump_received"]