client now displays currently connected players by name

This commit is contained in:
2025-07-07 22:11:02 +02:00
parent f51444874a
commit 4ac3fbd962
3 changed files with 21 additions and 6 deletions
+9 -3
View File
@@ -11,6 +11,8 @@ extends Control
@export var chat_message_input: LineEdit @export var chat_message_input: LineEdit
@export var send_chat_message_button: Button @export var send_chat_message_button: Button
@export var connected_players_label: Label
@export var name_input: LineEdit @export var name_input: LineEdit
@export var lobby_code_input: LineEdit @export var lobby_code_input: LineEdit
@@ -54,11 +56,12 @@ func _on_web_client_tcp_connected_to_lobby(lobby_id: String) -> void:
func _on_web_client_tcp_disconnected_from_lobby() -> void: func _on_web_client_tcp_disconnected_from_lobby() -> void:
_write_line("You disconnected from the lobby") _write_line("You disconnected from the lobby")
func _on_web_client_tcp_client_joined_lobby(client_name: String, currently_connected_client_names: Array) -> void: func _on_web_client_tcp_client_joined_lobby(client_name: String, connected_client_names: Array) -> void:
_write_line("{client_name} joined the lobby{you}".format({ _write_line("{client_name} joined the lobby{you}".format({
"client_name": client_name, "client_name": client_name,
"you": " (that's you!)" if client_name == name_input.text.strip_edges() else "" "you": " (that's you!)" if client_name == name_input.text.strip_edges() else ""
})) }))
_update_connected_players(connected_client_names)
func _on_web_client_tcp_received_chat_message(client_name: String, message: String) -> void: func _on_web_client_tcp_received_chat_message(client_name: String, message: String) -> void:
_write_line("<{client_name}> {message}".format({ _write_line("<{client_name}> {message}".format({
@@ -66,8 +69,9 @@ func _on_web_client_tcp_received_chat_message(client_name: String, message: Stri
"message": message, "message": message,
})) }))
func _on_web_client_tcp_client_left_lobby(client_name: String, currently_connected_client_names: Array) -> void: func _on_web_client_tcp_client_left_lobby(client_name: String, connected_client_names: Array) -> void:
_write_line("{client_name} left the lobby".format({"client_name": client_name})) _write_line("{client_name} left the lobby".format({"client_name": client_name}))
_update_connected_players(connected_client_names)
func _on_web_client_tcp_connection_status_changed(new_status: WebClientTCP.ConnectionStatus) -> void: func _on_web_client_tcp_connection_status_changed(new_status: WebClientTCP.ConnectionStatus) -> void:
match new_status: match new_status:
@@ -124,6 +128,8 @@ func _on_web_client_tcp_connection_status_changed(new_status: WebClientTCP.Conne
chat_message_input.editable = true chat_message_input.editable = true
send_chat_message_button.disabled = false send_chat_message_button.disabled = false
func _on_web_client_tcp_received_connection_message(message: String) -> void: func _on_web_client_tcp_received_connection_message(message: String) -> void:
_write_line(message) _write_line(message)
func _update_connected_players(new_client_names: Array[String]) -> void:
connected_players_label.text = "Connected Players:\n" + "\n".join(new_client_names)
+2 -2
View File
@@ -26,8 +26,8 @@ signal disconnected_from_server()
signal connected_to_lobby(lobby_id: String) signal connected_to_lobby(lobby_id: String)
signal disconnected_from_lobby() signal disconnected_from_lobby()
signal client_joined_lobby(client_name: String, currently_connected_client_names: Array[String]) signal client_joined_lobby(client_name: String, connected_client_names: Array[String])
signal client_left_lobby(client_name: String, currently_connected_client_names: Array[String]) signal client_left_lobby(client_name: String, connected_client_names: Array[String])
signal received_connection_message(message: String) signal received_connection_message(message: String)
signal received_chat_message(client_name: String, message: String) signal received_chat_message(client_name: String, message: String)
+10 -1
View File
@@ -20,7 +20,7 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="ClientInterface" type="ColorRect" parent="HBoxContainer" node_paths=PackedStringArray("client", "connect_button", "create_lobby_button", "join_lobby_button", "leave_lobby_button", "chat_message_input", "send_chat_message_button", "name_input", "lobby_code_input", "output")] [node name="ClientInterface" type="ColorRect" parent="HBoxContainer" node_paths=PackedStringArray("client", "connect_button", "create_lobby_button", "join_lobby_button", "leave_lobby_button", "chat_message_input", "send_chat_message_button", "connected_players_label", "name_input", "lobby_code_input", "output")]
custom_minimum_size = Vector2(316, 0) custom_minimum_size = Vector2(316, 0)
layout_mode = 2 layout_mode = 2
color = Color(0.26, 0.2236, 0.230273, 1) color = Color(0.26, 0.2236, 0.230273, 1)
@@ -32,6 +32,7 @@ join_lobby_button = NodePath("MarginContainer/VBoxContainer/ServerInputs/JoinLob
leave_lobby_button = NodePath("MarginContainer/VBoxContainer/ServerInputs/LeaveLobbyButton") leave_lobby_button = NodePath("MarginContainer/VBoxContainer/ServerInputs/LeaveLobbyButton")
chat_message_input = NodePath("MarginContainer/VBoxContainer/ChatContainer/MessageInput") chat_message_input = NodePath("MarginContainer/VBoxContainer/ChatContainer/MessageInput")
send_chat_message_button = NodePath("MarginContainer/VBoxContainer/ChatContainer/SendMessageButton") send_chat_message_button = NodePath("MarginContainer/VBoxContainer/ChatContainer/SendMessageButton")
connected_players_label = NodePath("MarginContainer/VBoxContainer/ConnectedPlayersLabel")
name_input = NodePath("MarginContainer/VBoxContainer/ServerInputs/NameInput") name_input = NodePath("MarginContainer/VBoxContainer/ServerInputs/NameInput")
lobby_code_input = NodePath("MarginContainer/VBoxContainer/ServerInputs/LobbyCodeInput") lobby_code_input = NodePath("MarginContainer/VBoxContainer/ServerInputs/LobbyCodeInput")
output = NodePath("MarginContainer/VBoxContainer/ScrollContainer/Output") output = NodePath("MarginContainer/VBoxContainer/ScrollContainer/Output")
@@ -97,6 +98,14 @@ layout_mode = 2
disabled = true disabled = true
text = "Disconnect" text = "Disconnect"
[node name="ConnectedPlayersLabel" type="Label" parent="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="Divider" type="ColorRect" parent="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 2)
layout_mode = 2
color = Color(0.55, 0.3905, 0.3905, 1)
[node name="ScrollContainer" type="ScrollContainer" parent="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer"] [node name="ScrollContainer" type="ScrollContainer" parent="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer"]
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3