fixed some things
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@@ -62,11 +62,13 @@ func _on_web_client_tcp_connection_status_changed(new_status: WebClient.Connecti
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name_input.editable = false
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lobby_code_input.editable = false
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func _update_connected_players(new_client_names: Array[String]) -> void:
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connected_players_label.text = "Connected Players:\n" + "\n".join(new_client_names)
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func _update_connected_players(connected_clients: Array[ClientData]) -> void:
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connected_players_label.text = "Connected Players:"
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for client in connected_clients:
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connected_players_label.text += "\n" + client.client_name
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func _on_web_client_connected_to_lobby(lobby_id: String, client_id: String) -> void:
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lobby_code_input.text = lobby_id
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func _on_web_client_connected_clients_changed(connected_client_names: Array[String]) -> void:
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_update_connected_players(connected_client_names)
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func _on_web_client_connected_clients_changed(connected_clients: Array[ClientData]) -> void:
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_update_connected_players(connected_clients)
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