fixed some things

This commit is contained in:
2025-07-20 19:26:50 +02:00
parent 9b8390cfb3
commit 66287ee8a0
9 changed files with 87 additions and 49 deletions
+6 -4
View File
@@ -62,11 +62,13 @@ func _on_web_client_tcp_connection_status_changed(new_status: WebClient.Connecti
name_input.editable = false
lobby_code_input.editable = false
func _update_connected_players(new_client_names: Array[String]) -> void:
connected_players_label.text = "Connected Players:\n" + "\n".join(new_client_names)
func _update_connected_players(connected_clients: Array[ClientData]) -> void:
connected_players_label.text = "Connected Players:"
for client in connected_clients:
connected_players_label.text += "\n" + client.client_name
func _on_web_client_connected_to_lobby(lobby_id: String, client_id: String) -> void:
lobby_code_input.text = lobby_id
func _on_web_client_connected_clients_changed(connected_client_names: Array[String]) -> void:
_update_connected_players(connected_client_names)
func _on_web_client_connected_clients_changed(connected_clients: Array[ClientData]) -> void:
_update_connected_players(connected_clients)