server: edited lobby leaving logic slightly
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@@ -57,7 +57,7 @@ func _process(delta: float) -> void:
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func _listen_for_data() -> void:
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func _listen_for_data() -> void:
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while not _stop_thread:
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while not _stop_thread and not _tcp.get_status() == StreamPeerTCP.Status.STATUS_ERROR:
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#received_data += String.chr(_tcp.get_data(1)[0])
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#received_data += String.chr(_tcp.get_data(1)[0])
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received_data += _tcp.get_utf8_string(1)
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received_data += _tcp.get_utf8_string(1)
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print(received_data)
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print(received_data)
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@@ -78,6 +78,13 @@ func _handle_response(response: String) -> void:
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connection_status_changed.emit.call_deferred(ConnectionStatus.JOINED)
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connection_status_changed.emit.call_deferred(ConnectionStatus.JOINED)
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"client_joined_lobby":
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"client_joined_lobby":
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client_joined_lobby.emit.call_deferred(data["new_client_name"])
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client_joined_lobby.emit.call_deferred(data["new_client_name"])
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"leave_lobby_request":
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leave_lobby()
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"leave_lobby":
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if data["status"] == "ok":
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print(data["client_id"] + " left")
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#if data["client_id"] == _client_id:
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#connection_status_changed.emit.call_deferred(ConnectionStatus.LOBBYLESS)
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func _exit_tree() -> void:
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func _exit_tree() -> void:
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disconnect_from_server()
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disconnect_from_server()
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+22
-3
@@ -76,10 +76,23 @@ class LobbyManager:
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def leave_lobby(self, lobby_id, client_id) -> None:
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def leave_lobby(self, lobby_id, client_id) -> None:
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try:
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try:
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del self.active_lobbies[lobby_id].connected_clients[client_id]
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del self.active_lobbies[lobby_id].connected_clients[client_id]
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self.broadcast_message(
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lobby_id,
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json.dumps({
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"response": "leave_lobby",
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"status": "ok",
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"client_id": client_id,
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}),
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)
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if self.get_lobby_player_count(lobby_id) == 0:
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self.delete_lobby(lobby_id)
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print(f"Deleted client {client_id} from lobby {lobby_id}")
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print(f"Deleted client {client_id} from lobby {lobby_id}")
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except KeyError:
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except KeyError:
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print(f"Client with ID {client_id} in lobby {lobby_id} not found, could not be deleted")
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print(f"Client with ID {client_id} in lobby {lobby_id} not found, could not be deleted")
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def get_lobby_player_count(self, lobby_id) -> int:
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return len(self.active_lobbies[lobby_id].connected_clients)
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def get_lobby_host_client_id(self, lobby_id) -> str:
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def get_lobby_host_client_id(self, lobby_id) -> str:
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return self.active_lobbies[lobby_id].host_client_id
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return self.active_lobbies[lobby_id].host_client_id
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@@ -175,9 +188,15 @@ class ClientConnection:
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if host_client_id == data_object["client_id"]:
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if host_client_id == data_object["client_id"]:
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# client is host; close lobby
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# client is host; close lobby
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lobby_clients = self.lobby_manager.get_lobby(lobby_id).connected_clients.copy()
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lobby_clients = self.lobby_manager.get_lobby(lobby_id).connected_clients.copy()
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for client_id in lobby_clients:
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# for client_id in lobby_clients:
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self.lobby_manager.leave_lobby(lobby_id, client_id)
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self.lobby_manager.broadcast_message(
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self.lobby_manager.delete_lobby(lobby_id)
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lobby_id,
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json.dumps({
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"response": "leave_lobby_request",
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})
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)
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# self.lobby_manager.leave_lobby(lobby_id, client_id)
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# self.lobby_manager.delete_lobby(lobby_id)
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else:
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else:
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# client is not host; client leaves only
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# client is not host; client leaves only
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self.lobby_manager.leave_lobby(lobby_id, data_object["client_id"])
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self.lobby_manager.leave_lobby(lobby_id, data_object["client_id"])
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