From 999d8b24d2bcb56e38fca821bdbbba30585f2541 Mon Sep 17 00:00:00 2001 From: denizk0461 Date: Tue, 15 Jul 2025 10:01:27 +0200 Subject: [PATCH] adjusted table camera angle and added positions for other player hands --- elements/player_hand.gd | 2 +- game.tscn | 24 ++++++++++++++++++++++-- 2 files changed, 23 insertions(+), 3 deletions(-) diff --git a/elements/player_hand.gd b/elements/player_hand.gd index cd85535..4df8b1f 100644 --- a/elements/player_hand.gd +++ b/elements/player_hand.gd @@ -20,7 +20,7 @@ signal card_played(card_id: int) func _ready() -> void: _arrange_cards() var test_array: Array[int] - for i in range(20): + for i in range(10): test_array.append(randi_range(0, 59)) add_cards(test_array, "") diff --git a/game.tscn b/game.tscn index e3c9541..dbca99e 100644 --- a/game.tscn +++ b/game.tscn @@ -202,8 +202,8 @@ own_player_hand = NodePath("PlayerHand") player_hand_scene = ExtResource("4_fc0e3") [node name="Camera3D" type="Camera3D" parent="EnvironmentManager"] -transform = Transform3D(1, 0, 0, 0, 0.93358, 0.358368, 0, -0.358368, 0.93358, 0, 1.298, 3.663) -fov = 69.0 +transform = Transform3D(1, 0, 0, 0, 0.992546, 0.121869, 0, -0.121869, 0.992546, 0, 1.128, 3.933) +fov = 72.0 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="EnvironmentManager"] transform = Transform3D(0.970511, 0, 0.241058, -0.137972, 0.820002, 0.555482, -0.197668, -0.572361, 0.795821, 2.41581, 2.80426, 0) @@ -216,6 +216,21 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 2.6) [node name="Table" parent="EnvironmentManager" instance=ExtResource("7_eow3j")] +[node name="PlayerHand2" parent="EnvironmentManager" instance=ExtResource("4_fc0e3")] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.4, -2.40681) + +[node name="PlayerHand3" parent="EnvironmentManager" instance=ExtResource("4_fc0e3")] +transform = Transform3D(-0.906308, 0, -0.422618, 0, 1, 0, 0.422618, 0, -0.906308, -1.8, 0.4, -1.861) + +[node name="PlayerHand4" parent="EnvironmentManager" instance=ExtResource("4_fc0e3")] +transform = Transform3D(-0.906308, 0, 0.422618, 0, 1, 0, -0.422618, 0, -0.906308, 1.8, 0.4, -1.861) + +[node name="PlayerHand5" parent="EnvironmentManager" instance=ExtResource("4_fc0e3")] +transform = Transform3D(-0.5, 0, -0.866025, 0, 1, 0, 0.866025, 0, -0.5, -3.2, 0.4, -0.406) + +[node name="PlayerHand6" parent="EnvironmentManager" instance=ExtResource("4_fc0e3")] +transform = Transform3D(-0.5, 0, 0.866025, 0, 1, 0, -0.866025, 0, -0.5, 3.2, 0.4, -0.406) + [connection signal="client_joined_lobby" from="WebClientTCP" to="HBoxContainer/ClientInterface" method="_on_web_client_tcp_client_joined_lobby"] [connection signal="client_joined_lobby" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_client_joined_lobby"] [connection signal="client_left_lobby" from="WebClientTCP" to="HBoxContainer/ClientInterface" method="_on_web_client_tcp_client_left_lobby"] @@ -241,3 +256,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 2.6) [connection signal="pressed" from="HBoxContainer/GameUI/PlayCardButton" to="EnvironmentManager/PlayerHand" method="_on_play_card_button_pressed"] [connection signal="pressed" from="HBoxContainer/GameUI/BetContainer/SubmitBetButton" to="HBoxContainer/GameUI" method="_on_submit_bet_button_pressed"] [connection signal="card_selected" from="EnvironmentManager/PlayerHand" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"] +[connection signal="card_selected" from="EnvironmentManager/PlayerHand2" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"] +[connection signal="card_selected" from="EnvironmentManager/PlayerHand3" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"] +[connection signal="card_selected" from="EnvironmentManager/PlayerHand4" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"] +[connection signal="card_selected" from="EnvironmentManager/PlayerHand5" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"] +[connection signal="card_selected" from="EnvironmentManager/PlayerHand6" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"]