server now rotates through playing order every round and lets the winning player go first
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@@ -141,7 +141,7 @@ func _handle_response(response: String) -> void:
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# Relay message to be displayed in the chat panel
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chat_panel.put_chat_message(data["client_name"], data["message"])
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"new_round_started":
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"round_started":
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if data["current_round"] == 1:
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var playing_order: Array[String] = []
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playing_order.assign(data["playing_order"])
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