server: fixed bug that caused host client to disconnect when leaving lobby if they were the only connected client in the lobby

This commit is contained in:
2025-07-04 14:24:28 +02:00
parent b468a391f5
commit af763c89b3
6 changed files with 26 additions and 37 deletions
-1
View File
@@ -60,7 +60,6 @@ func _process(_delta: float) -> void:
connection_status_changed.emit(ConnectionStatus.DISCONNECTED)
_processed_status = _new_status
func _listen_for_data() -> void:
while not _stop_thread: