scoring implemented; clients calculate scores individually and display ranks per player

This commit is contained in:
2025-07-16 11:15:05 +02:00
parent 72b68dd6f0
commit cc7afb5477
11 changed files with 80 additions and 3 deletions
+7
View File
@@ -19,6 +19,7 @@ var _is_owned: bool
@export_range(0, 20, 0.1, "radians_as_degrees") var card_angle: float
@export var name_label: Label3D
@export var rank_label: Label3D
@export var hide_client_name: bool = false
var _selected_card: PlayingCard = null
@@ -93,3 +94,9 @@ func _on_play_card_button_pressed() -> void:
remove_card(_selected_card)
_selected_card = null
card_selected.emit(-1)
func display_rank(rank: int, score: int) -> void:
rank_label.text = "#{rank} ({pts} pts)".format({
"rank": rank,
"pts": score,
})