adjusted card speed
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@@ -28,7 +28,7 @@ func _ready() -> void:
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test_details.card_id = 2
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card.card_details = test_details
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add_card(card)
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await get_tree().create_timer(0.2).timeout
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await get_tree().create_timer(0.16).timeout
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func add_card(card: PlayingCard) -> void:
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self.add_child(card)
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