added PlayCardButton; influences card selection
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@@ -26,7 +26,6 @@ script = ExtResource("1_feb5d")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_right = -1591.0
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grow_horizontal = 2
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grow_vertical = 2
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@@ -142,13 +141,14 @@ size_flags_horizontal = 3
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layout_mode = 2
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text = "Send"
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[node name="GameUI" type="Control" parent="HBoxContainer" node_paths=PackedStringArray("web_client", "start_game_button")]
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visible = false
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[node name="GameUI" type="Control" parent="HBoxContainer" node_paths=PackedStringArray("web_client", "start_game_button", "play_card_button")]
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layout_mode = 2
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size_flags_horizontal = 3
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mouse_filter = 2
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script = ExtResource("3_feb5d")
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web_client = NodePath("../../WebClientTCP")
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start_game_button = NodePath("StartGameButton")
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play_card_button = NodePath("PlayCardButton")
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[node name="StartGameButton" type="Button" parent="HBoxContainer/GameUI"]
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visible = false
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@@ -166,6 +166,21 @@ grow_horizontal = 2
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grow_vertical = 2
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text = "Start Game!"
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[node name="PlayCardButton" type="Button" parent="HBoxContainer/GameUI"]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -4.0
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offset_top = -8.0
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offset_right = 4.0
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grow_horizontal = 2
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grow_vertical = 0
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disabled = true
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text = "Play Card"
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[node name="Node3D" type="Node3D" parent="."]
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[node name="Camera3D" type="Camera3D" parent="Node3D"]
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@@ -207,3 +222,5 @@ mesh = SubResource("BoxMesh_fc0e3")
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[connection signal="pressed" from="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer/ServerInputs/LeaveLobbyButton" to="HBoxContainer/ClientInterface" method="_on_disconnect_lobby_button_pressed"]
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[connection signal="pressed" from="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer/ChatContainer/SendMessageButton" to="HBoxContainer/ClientInterface" method="_on_send_message_button_pressed"]
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[connection signal="pressed" from="HBoxContainer/GameUI/StartGameButton" to="HBoxContainer/GameUI" method="_on_start_game_button_pressed"]
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[connection signal="pressed" from="HBoxContainer/GameUI/PlayCardButton" to="Node3D/PlayerHand" method="_on_play_card_button_pressed"]
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[connection signal="card_selected" from="Node3D/PlayerHand" to="HBoxContainer/GameUI" method="_on_player_hand_card_selected"]
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