client: added ConnectionStatus to invoke UI changes when connection status changes

This commit is contained in:
2025-07-02 21:58:19 +02:00
parent d128f39e6a
commit f084a599b7
3 changed files with 65 additions and 2 deletions
+46
View File
@@ -72,3 +72,49 @@ func _on_web_client_tcp_client_joined_lobby(client_name: String) -> void:
"client_name": client_name,
"you": " (that's you!)" if client_name == name_input.text.strip_edges() else ""
}))
func _on_web_client_tcp_connection_status_changed(new_status: WebClientTCP.ConnectionStatus) -> void:
match new_status:
WebClientTCP.ConnectionStatus.DISCONNECTED:
connect_button.disabled = false
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = true
name_input.editable = true
lobby_code_input.editable = false
lobby_code_input.text = ""
WebClientTCP.ConnectionStatus.ATTEMPTING_CONNECTION:
connect_button.disabled = true
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = true
name_input.editable = true
lobby_code_input.editable = false
lobby_code_input.text = ""
WebClientTCP.ConnectionStatus.LOBBYLESS:
connect_button.disabled = true
create_lobby_button.disabled = false
join_lobby_button.disabled = false
leave_lobby_button.disabled = true
name_input.editable = true
lobby_code_input.editable = true
lobby_code_input.text = ""
WebClientTCP.ConnectionStatus.ATTEMPTING_JOIN:
connect_button.disabled = true
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = true
name_input.editable = false
lobby_code_input.editable = false
WebClientTCP.ConnectionStatus.JOINED:
connect_button.disabled = true
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = false
name_input.editable = false
lobby_code_input.editable = false