extends Node func create_lobby( client_name: String, ) -> String: return JSON.stringify({ "response": "create_lobby", "client_name": client_name, }) func join_lobby( lobby_id: String, client_name: String, ) -> String: return JSON.stringify({ "response": "join_lobby", "lobby_id": lobby_id, "client_name": client_name, }) func leave_lobby( lobby_id: String, client_id: String, ) -> String: return JSON.stringify({ "response": "leave_lobby", "lobby_id": lobby_id, "client_id": client_id, }) func start_game( lobby_id: String, ) -> String: return JSON.stringify({ "response": "start_game", "lobby_id": lobby_id, }) func submit_bet( lobby_id: String, client_id: String, bet: int, ) -> String: return JSON.stringify({ "response": "submit_bet", "lobby_id": lobby_id, "client_id": client_id, "bet": bet, }) func submit_card( lobby_id: String, client_id: String, card_id: int, ) -> String: return JSON.stringify({ "response": "submit_bet", "lobby_id": lobby_id, "client_id": client_id, "card_id": card_id, }) func submit_take_winner( lobby_id: String, client_id: String, winner_client_id, ) -> String: return JSON.stringify({ "response": "submit_bet", "lobby_id": lobby_id, "client_id": client_id, "winner_client_id": winner_client_id, }) func send_chat_message( lobby_id: String, client_id: String, message: String, ) -> String: return JSON.stringify({ "response": "send_chat_message", "lobby_id": lobby_id, "client_id": client_id, "message": message, })