added level background and world boundaries
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+2
-2
@@ -8,6 +8,6 @@ func _ready():
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func _process(delta):
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pass
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func _on_start_game_btn_pressed():
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print("start game!")
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get_tree().get_root().add_child(preload("res://scenes/level.tscn").instantiate())
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hide()
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