Files
idlebreakout/scenes/mainmenu.gd
T
2024-07-23 16:49:30 +02:00

14 lines
297 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_start_game_btn_pressed():
print("start game!")