game now correctly rotates through plays and goes to the next rounds when all cards have been played
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+22
-3
@@ -7,6 +7,20 @@ enum CardStyle {
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STICKMAN,
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}
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func _ready() -> void:
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# wizard wins
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assert(get_winning_card([1, 2, 3, 59], -1) == 59)
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assert(get_winning_card([1, 2, 3, 59], 3) == 59)
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# trump wins
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assert(get_winning_card([1, 14, 2, 3], 4) == 3)
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assert(get_winning_card([29, 14, 27, 31], 15) == 14)
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assert(get_winning_card([1, 12, 6, 31], 30) == 31)
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# joker win
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assert(get_winning_card([54, 52, 55, 53], 31) == 54)
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# other wins
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assert(get_winning_card([14, 15, 18, 13], 16) == 18)
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assert(get_winning_card([14, 15, 18, 13], 46) == 18)
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func get_shuffled_cards(client_ids: Array[String], cards_to_pick: int) -> Dictionary: # Dictionary[String, Array[int]]
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var dict: Dictionary = {}
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var deck: Array[int] = full_deck.keys()
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@@ -35,20 +49,25 @@ func get_card_texture(card_id: int, style: CardStyle = CardStyle.STICKMAN) -> Te
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return load("res://cards/textures/" + style_name + "/" + _get_card_name(card_id) + ".webp")
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func get_winning_card(card_ids: Array[int], trump: int) -> int:
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print("ids: " + str(card_ids) + ", trump: " + str(trump))
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if card_ids.has(56) or card_ids.has(57) or card_ids.has(58) or card_ids.has(59):
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# cards contain magician
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print("checking magician route")
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for card_id in card_ids:
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if full_deck[card_id].card_type == Card.CardType.MAGICIAN:
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print("picked magician")
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return card_id
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return -1 # should not happen
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elif not trump == -1:
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# trump exists, determine winner from this
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print("trump route")
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var largest_trump_card_id: int = -1
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var trump_color: Card.CardColor = full_deck[trump].color
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for card_id in card_ids:
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if full_deck[card_id].color == trump_color and card_id > largest_trump_card_id:
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largest_trump_card_id = card_id
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if not largest_trump_card_id == -1:
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print("picked " + str(largest_trump_card_id))
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return largest_trump_card_id
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# no trump played; determine from highest played card
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@@ -60,14 +79,16 @@ func get_winning_card(card_ids: Array[int], trump: int) -> int:
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func _get_largest_non_trump_card(card_ids: Array[int]) -> int:
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var largest_card_id: int = -1
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print("nontrump route")
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var first_color: Card.CardColor = _get_first_color_card(card_ids)
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if first_color == Card.CardColor.WHITE:
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print("all white")
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return card_ids[0] # first one wins if all played cards are white
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else:
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for card_id in card_ids:
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if full_deck[card_id].color == first_color and card_id > largest_card_id:
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largest_card_id = card_id
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print("picked " + str(largest_card_id))
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return largest_card_id
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## Returns the color of the first non-white card played.
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@@ -82,8 +103,6 @@ func _get_card_name(card_id: int) -> String:
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var color: String
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var suffix: String
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print("looking up card with id " + str(card_id))
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if card_id < 13:
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color = "blue"
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elif card_id < 26:
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