game now correctly rotates through plays and goes to the next rounds when all cards have been played
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@@ -293,6 +293,7 @@ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.1
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[connection signal="received_play_winner_request" from="WebClientTCP" to="EnvironmentManager" method="_on_web_client_tcp_received_play_winner_request"]
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[connection signal="received_played_card" from="WebClientTCP" to="EnvironmentManager" method="_on_web_client_tcp_received_played_card"]
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[connection signal="received_win" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_received_win"]
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[connection signal="request_next_play" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_request_next_play"]
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[connection signal="request_next_round" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_request_next_round"]
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[connection signal="trump_received" from="WebClientTCP" to="EnvironmentManager" method="_on_web_client_tcp_trump_received"]
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[connection signal="pressed" from="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer/ServerInputs/ConnectButton" to="HBoxContainer/ClientInterface" method="_on_connect_button_pressed"]
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