game now correctly rotates through plays and goes to the next rounds when all cards have been played

This commit is contained in:
2025-07-15 19:38:27 +02:00
parent 231e861416
commit e0cea82394
6 changed files with 60 additions and 10 deletions
+1
View File
@@ -293,6 +293,7 @@ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.1
[connection signal="received_play_winner_request" from="WebClientTCP" to="EnvironmentManager" method="_on_web_client_tcp_received_play_winner_request"]
[connection signal="received_played_card" from="WebClientTCP" to="EnvironmentManager" method="_on_web_client_tcp_received_played_card"]
[connection signal="received_win" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_received_win"]
[connection signal="request_next_play" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_request_next_play"]
[connection signal="request_next_round" from="WebClientTCP" to="HBoxContainer/GameUI" method="_on_web_client_tcp_request_next_round"]
[connection signal="trump_received" from="WebClientTCP" to="EnvironmentManager" method="_on_web_client_tcp_trump_received"]
[connection signal="pressed" from="HBoxContainer/ClientInterface/MarginContainer/VBoxContainer/ServerInputs/ConnectButton" to="HBoxContainer/ClientInterface" method="_on_connect_button_pressed"]