client & server: added error handling for lobby connection issues

This commit is contained in:
2025-07-07 10:57:39 +02:00
parent dffda0d4fe
commit f51444874a
4 changed files with 76 additions and 22 deletions
+4
View File
@@ -123,3 +123,7 @@ func _on_web_client_tcp_connection_status_changed(new_status: WebClientTCP.Conne
lobby_code_input.editable = false
chat_message_input.editable = true
send_chat_message_button.disabled = false
func _on_web_client_tcp_received_connection_message(message: String) -> void:
_write_line(message)