This repository has been archived on 2026-05-26. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
magician/components/client_interface.gd
T

64 lines
1.8 KiB
GDScript

class_name ClientInterface
extends Control
@export var client: WebClientTCP
@export var connect_button: Button
@export var create_lobby_button: Button
@export var join_lobby_button: Button
@export var leave_lobby_button: Button
@export var name_input: LineEdit
@export var lobby_code_input: LineEdit
func _on_create_lobby_button_pressed() -> void:
client.create_lobby(name_input.text.strip_edges())
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = false
name_input.editable = false
lobby_code_input.editable = false
func _on_connect_button_pressed() -> void:
connect_button.disabled = true
client.connect_to_server()
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = false
func _on_join_lobby_button_pressed() -> void:
client.join_lobby(lobby_code_input.text.strip_edges(), name_input.text.strip_edges())
func _on_disconnect_lobby_button_pressed() -> void:
leave_lobby_button.disabled = true
client.leave_lobby()
func _on_web_client_tcp_connected_to_server() -> void:
create_lobby_button.disabled = false
join_lobby_button.disabled = false
name_input.editable = true
lobby_code_input.editable = true
func _on_web_client_tcp_connection_error_occurred() -> void:
connect_button.disabled = false
func _on_web_client_tcp_disconnected_from_server() -> void:
create_lobby_button.disabled = true
join_lobby_button.disabled = true
leave_lobby_button.disabled = true
name_input.editable = true
lobby_code_input.editable = false
lobby_code_input.text = ""
func _on_web_client_tcp_connected_to_lobby(lobby_id: String) -> void:
lobby_code_input.text = lobby_id
func _on_web_client_tcp_disconnected_from_lobby() -> void:
pass # Replace with function body.